I know I've written rants on this before and now that the social justice is out of my system I'm gonna rehash it. As a general rule, I like playing as women more than males in video games, so I'm biased. From the types of characters I create, you should know what type of characters appeal to me so it gets on my nerves that I can't PLAY as those characters or that they're just sideshows in games...or movies for that matter.
There are a few times where the way female characters in games were treated pissed me off.
1. Shalua Rui. Final Fantasy VII: Dirge of Cerberus is a pretty dismal game. As a shooter it's too easy, and as a Final Fantasy game it adds nothing to the franchise, and Vincent Valentine is so angsty that he probably cried every time he jerked off in middle school and listened to My Chemical Romance while making shitty Warriors OCs.
But then there was this jarringly weird character. First time we see her she's in this club dress that looks like it was put through a shredder and a lab coat, and it's clearly visible she's missing an eyeball and one of her arms. She can also handle a gun pretty competently. She's one of the stronger types and even as a love interest, she was pretty cool.
Aaaaand then she was killed off by a particularly rapey looking Azule the Cerulean.
Why is this bad?
Shalua Rui offered potential to completely turn that game's story around. As a love interest, she offered a way for Vincent to come out of his shell, be more human and thus relatable, and let go of the past. She offered to DEVELOP his character, but her death was always forced to me because it meant some writer or producer or someone on the team DEMANDED the status quo be upheld, and thus his character was never allowed to evolve beyond tearfully shouting "LUCRECIAAAAA!" at Lucrecia's corpse.
2. Metroid Other M. Just this whole game. This entire fucking piece of shit. Metroid: Other M...or "M.O.M" was so debasing to Samus that the fanbase hated it so badly that Metroid is dead as a franchise. Samus, who took inspiration from Ripley from the Alien movies, was always a silent (possibly mute) character who coldly gunned down anything in her way behind a suit of hyper-advanced power armor. She had nothing but her gun, her ship, and her wits.
So what does Team Ninja do?
Make her an insecure, maternal, daddy-dependent bitch who can't walk 3 feet without his fatherly approval.
3. Metal Gear: Rising: Revengance. I've talked about this before, but it gets under my skin how good of a cahracter Mistral was and how she was just shoved to the side for sex appeal and for that fuckbag Jetstream Sam. I don't know, maybe I'm biased because if given the chance I'll always play as a chick in video games, but I tend to take to female characters better. So here's Mistral. She has a cool backstory parallel to Raiden. She has like 16 arms. You kill her in 10 minutes.
Okay now first of all, Jetstream Sam is supposed to be an archvillain. He follows Raiden, philosophically challenges him, and fights honorably. SO WHY NOT DO IT WITH THE CHARACTER WHO CAN DIRECTLY RELATE TO HIM?! JUST SWITCH SAM WITH MISTRAL! IT'S NOT THAT HARD!
Furthermore, her boss fight was lame. Raiden has the ability to hold swords in his feet. Mistral has 16 hands. SHE CAN'T HOLD 16 SWORDS?!?!?